Category Archives: architecture

Built Spaces Section

I added a section to the site that shows the two spaces I built for two institutions of higher education, one island for a small college, and one campus on a leased corner of an NMC island. Neither spaces exist anymore, but the pictures give an idea of how they were or might have been used. It takes both vision and commitment to make virtual worlds work in higher ed.

You can see the menu item at the top of the page, or visit the pages here:

A College Island

Community College Campus

Hangars Liquides and Mjolka Kyr

It’s been too long since I visited any new spots and I knew I would have to update my viewer, but it went smoothly for a change and the new viewer seems to work better. I had no rezzing problems that I feared at the first spot, Hangars Liquide.

Hangars Liquide is described as a cyberpunk space and is very dark. Very dark. I’m sure I missed a lot, both because it was so dark, but also because the darned taxi kept saying it couldn’t find the spots I tried to visit. Eventually I tried the old-fashioned methods of transportation—stairs, elevators, and teleporters. I found an aquarium for relaxing, but it wasn’t one for viewing sealife; it was one you could walk into (?). Mostly, I found modes of transportation, but will have to find a headlamp and go back exploring for more.

The second spot, Mjolka Kyr, is a floating island. An interesting build, but, except for the island itself, nothing out of the ordinary. Perhaps there is more to find there, but, geez, does every interesting spot need to have the sex-toy milking machine? I didn’t see any cows.

back to New Babbage

Babbage Square (153, 174, 121). As described at

New Babbage rezzed much faster this time, which was nice.

Nothing spoils touring like waiting for your environment to appear.

I made a determined effort to see new things and look for activities, as you can see in a few signs that advertise upcoming events. Mostly, because everything was rezzing at a better pace, I discovered how huge the Babbage region is—see the map in the images. I haven’t even scratched the surface of visiting everything, but I really like the combination of industrial and urban cultural settings, docks and industry and museums and libraries. Unlike the Long Island build I visited a few weeks ago where it’s all upscale, you expect to see both working class and royalty in Babbage. Of course, I didn’t see anyone, and that’s a valid complaint about Second Life®. I understand that you can’t have a space as big as a world, created by the world, and expect everyone to be there at all times, but it is still disappointing, even when you are just sightseeing.

Here’s an interesting New Babbage site:

Someone else made a return to New Babbage and compared it to the earlier build in this video:

Blue Lotus Okiya

Waiting for Blue Lotus Okiya to rez was worth the wait. Here’s how they describe themselves:

The Blue Lotus Okiya, a place of tradition and artistry since 2007. Women of culture, intelligence and distinction. Geisha with honor, grace and beauty. In an environment rich with traditional values combined with sisterhood and support.

Actually, I didn’t see any geisha or women or anyone else, not that I’m complaining about wandering alone, but a few role-playing characters would add another layer of virtual reality to the space.

Located in Renge Koyama (140, 136,30), BLO is a vast build in a mountainous region. I’m sure I didn’t see it all, but perhaps the pictures show otherwise. It takes some serious walking to get around, as flying is forbidden. I think that adds to the tranquil atmosphere, though.