If you haven’t looked at our Second Life space, please do visit (http://slurl.com/secondlife/Outreach/218/215/28). Still in progress, we have the basic campus setup, with a floating campus center, an homage to the raised Metro campus (without the parking underneath LOL), composed of three lobes, representing the three campuses. The three spaces are set up for a variety of uses: presentations, meetings, information. On the ground underneath the center is open ground with teleporters to faculty sandboxes. We may add more content there, but we are trying to save prims to allow faculty to practice building. Next to the campus center is an informal gathering space, comprised of three seating areas on the ground, with water views, and a more-private floating pod. I hope you notice that the campus has a futuristic design in white and glass–why would we want to replicate real life in a virtual world? I have been influenced by models from the 1964 New York World’s Fair, specifically the Futurama display, and I even included a little of what is called Googie Architecture–the architecture that gave rise to those tailfins on cars and the skewed geometric designs of some early drive-in restaurants and motels. The original, and more traditionally designed sandbox, with wrought iron fencing and lamp posts, still resides on the far end of our space–not sure what we will do with that.
We recently conducted three workshops, two for beginners, and another for building basics. Everyone built a replica of the pavilion and flagpole you see here. It seems like a small, uncomplicated item, but it required learning most of the basics of the SL building tools. You can still see the original on the Eastern Campus sandbox.
The campus sandboxes are in the sky, BTW, to keep the main campus area neat. Keep an eye out for more workshops, including repeats of the originals.
Here’s a terrific student project from Delaware Technical and Community College that takes advantage of Second Life’s building feature. Students were challenged to design sustainable house prototypes and then build models–you couldn’t easily do that in RL, but here all you need is the space on which to build.
I think you can read on the photos the description of the project, that combines cultural and environmental and geographic concepts with building. What a great result for these students to be able to demonstrate their ideas in a concrete, if virtual, format.
Read more about the project on this blog: http://slafrica.wordpress.com/2009/05/17/cape-town-housing-project-in-second-life/
Update: The SL display is no longer available (unless it has been moved to another piece of land). This occasionally happens with educational builds that depend on donations of land space. That’s why I take pictures when I visit interesting spaces.
*click on any photo to enlarge
We’re in the planning stages of building on our piece of Outreach island, trying to decide what to put in besides the original sandbox, and whether to limit building on the entire space to our faculty–after all, we have a limited space, with a limited number of prims for building, and visitors can find many open sandboxes in which to build.
As you can see in this snapshot, I put in a Commons Area, just to see how much room such a build would take, and I put out a bunch of Builder’s Grids to see what land space is left and what we might do in it. Don’t forget that you’re just looking at the land and that we can build in the sky, so we have lots of room. We could build a nice facility for meetings and such on the ground and create some practice building space in the sky, out of view.